

I mean I was nervous as well, can the amazing developers at Santa Monica Studio really pull it off one more time? Was God of War (2018) lightning in a bottle? From the initial first few hours, God of War Ragnarök just seemed like more of what made God of War (2018) great but then it just kept getting bigger and better and when I finally 100% everything there is to do with the game, I just felt incredibly grateful that I was able to play this amazing and wonderful labour of love. Thanks to Sony Interactive Entertainment Singapore, we were granted the opportunity to dive in early for God of War Ragnarök and for the past two weeks I have been playing this game relentlessly. However, once the credits rolled and Thor was teased, the collective hunger and anticipation from fans around the world were palpable at how the next chapter was going to turn out. Witnessing the growth of Kratos from a being of rage and anger to just trying to be a father to Atreus and coping with the loss of his wife and their journey together was one of the most rewarding experiences I have had in recent years.

When I finally got my hands on the game and took my journey with it, I couldn’t help but feel in awe at how the series had transitioned from the brutal and bombastic path of destruction to a more subdued, mature and personal experience flawlessly. The scene that was set, the music, the atmosphere and finally the Kratos reveal still feel fresh in my mind. When God of War (2018) was revealed, it truly was a memorable moment that gave me goosebumps because it was just simply perfection. I have been a fan of the God of War series going back to the first one and like many other fans just absolutely loved the brutality and the escalation in spectacular set pieces that each game in the series brought. Developed By: Santa Monica Studio Published By: Sony Interactive Entertainment Platforms: PlayStation 4 & 5 Reviewed On: PlayStation 5 Review Code Provided By: Sony Interactive Entertainment Singapore
